Fun does not require electricity
Psychology students interacted with the Grade 1’s and taught them these games.
Psychology Activity -Digital World & Cognition
As part of IB Psychology course (Digital World & Cognition), students planned an activity to create awareness on how to engage in some fun activities/games, without the use of devices. This activity encouraged the students to develop empathy, connect with people of varied age groups (social skills) and also help them understand the impact of digital world on cognition.
The Gr 11 Psychology students had a meaningful experience of applying their learning from Psychology class to the wider community. The students interviewed their parents and grandparents and recreated the games that were played when technologies/devices was not as widely available as they are today. As part of the project the Psychology students interacted with the Grade 1’s and taught them these games. Gr 1 students were engaged and enjoyed this interaction. Some even expressed their interest to engage in device free leisure activities in future.
Students in Grade 4 did not have to travel far to find some famous artwork... right here in Tokyo.
Be sure to join us for fun, food and prizes on Saturday, October 6th.
KG students are back at school. Now the community is complete.
Each year the SeisenTASSEL group organises among themselves and in conjunction with the international TASSEL organisation to continue their education of students in difficult and challenging situations in Cambodia. Team leader Jenny Niwa shares what the group gained from their latest trip.
The Media Centre will be closed for check-out of books and class use until further notice.
We began our year of Learning to Love, and Loving to Learn through Collaboration and Community.
A new school focus to bring the Seisen community together.
Two Seisen teachers share a service trip journal from their training visit to our sister school in East Timor.